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The player controls four characters, initially, using a point-and-click interface to fight monsters. This was changed in the later released Amiga version, which featured an animated ending.Įye of the Beholder features a first-person perspective in a three-dimensional dungeon, very similar to the earlier Dungeon Master. Nothing else was mentioned in the ending and there were no accompanying graphics. Once the eponymous beholder is killed, the player would be treated to a small blue window describing that the beholder was killed and that the adventurers returned to the surface where they were treated as heroes. The team descends further beneath the city, going through Dwarf and Drow clans, to Xanathar's lair, where the final confrontation takes place. The adventurers enter the city's sewer, but the entrance gets blocked by a collapse caused by Xanathar, the eponymous beholder.
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The lords of the city of Waterdeep hire a team of adventurers to investigate an evil coming from beneath the city.
#Neverwinter nights eye of the beholder walkthrough series
The third game, however, was not developed by Westwood, which had been acquired by Virgin Interactive in 1992 and created the Lands of Lore series instead. The game has two sequels, Eye of the Beholder II: The Legend of Darkmoon, also released in 1991, and Eye of the Beholder III: Assault on Myth Drannor, released in 1993. In 2002, an adaptation of the same name was developed by Pronto Games for the Game Boy Advance. A port to the Atari Lynx handheld was developed by NuFX in 1993, but was not released. The Sega CD version features a soundtrack composed by Yuzo Koshiro and Motohiro Kawashima. in 1991, for the MS-DOS operating system and later ported to the Amiga, the Sega CD and the SNES. It was published by Strategic Simulations, Inc.
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Eye of the Beholder is a role-playing video game for personal computers and video game consoles developed by Westwood Associates.
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